Humans come from a long line of riders. Horses, Elephants, even the dreaded dire donkey. But their true passion lays to skies

Race Bonuses-
-Humans get a plus 2 to one ability score of their choice at creation

-Humans are Medium creatures and thus receive no bonuses or penalties due to their size

-Humans have a base speed of 30 feet

-Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want

-Humans select one extra feat at 1st level

-Humans have great intuition for hidden potential. They gain a +2 racial bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character’s choice

-Humans born in chilly climes treat cold climates as one category less severe. They gain a +2 racial bonus on Fortitude saving throws against the effects of cold climates, on any check or saving throw to avoid slipping and falling, and to CMD against trip combat maneuvers. This bonus applies on Acrobatics and Climb checks made in slippery conditions.



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